This project is being developed by one person - Cyril Megem, who is both artist, game designer and programmer in this project. He worked hard to implement many his and community's innovative ideas in this game.
"I came up with idea of this game a long time ago. Once, I'm decided to stop just to dream, but to make it real. Being a professional artist, game designer and programmer, I spent 10 years of my life working for many game companies. Finally I decided to leave my last job, staying home like a hermit for a while, and focusing on my own game title. The game you see here is a result of my personal day to day hard work over a 3 years. This is my personal challenge, but I'm pretty sure I can do even more with community’s help. Cheers, Cyril"
- Complete vido game and aplications development
- 3D modeling, texturing, ZBrush sculpting
- Skining, rigging, animation
- Rendering, composing, FX
- 2D graphics, painting, concept-art, design
- Drawings&paintings by hands (pencil, water-colour, oil)
- Game design and level design
- Jawa, C# programming for Unity3D
- Music composing, sound engineering
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