This project is being developed by one person - Cyril Megem, who is both artist, game designer and programmer in this project. He worked hard to implement many his and community's innovative ideas in this game.

Short BIO:

"I came up with idea of this game a long time ago. Once, I'm decided to stop just to dream, but to make it real. Being a professional artist, game designer and programmer, I spent 10 years of my life working for many game companies. Finally I decided to leave my last job, staying home like a hermit for a while, and focusing on my own game title. The game you see here is a result of my personal day to day hard work over a 3 years. This is my personal challenge, but I'm pretty sure I can do even more with community’s help. Cheers, Cyril"


 - Complete vido game and aplications development

 - 3D modeling, texturing, ZBrush sculpting

 - Skining, rigging, animation

 - Rendering, composing, FX

 - 2D graphics, painting, concept-art, design

 - Drawings&paintings by hands (pencil, water-colour, oil)

 - Game design and level design

 - Jawa, C# programming for Unity3D

 - Music composing, sound engineering



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